Navigate to your project folder and create a folder called “Plugins”
Navigate to your launcher’s version of Unreal Engine folder C:\Program Files (x86)\Epic Games\UE_Latest\Engine\Plugins\Marketplaceand copy and paste the plugin to your “Plugins” folder
Right click on you .uproject and generate visual studio project file
Click your .sln and build your project target
Start your project
Enable it in your project’s plugins by Edit->Plugins->GCC