GCC (2.6)
  • đź‘‹Welcome to GCC (2.6) documentation
  • Configuration
    • Installation
    • Getting Started
  • Changelog
  • API
    • ModularGameplayActors
    • GameplayAbilities
    • Library
    • Gameplay Effects
    • Artificial Intelligence
    • GameplayTasks
    • Animation
    • GameFeatures
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  • Project Setup
  • Engine Setup
  1. Configuration

Installation

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Last updated 1 year ago

Project Setup

  1. Download the plugin from the

  2. Navigate to your project folder and create a folder called “Plugins”

  3. Navigate to your launcher’s version of Unreal Engine folder C:\Program Files (x86)\Epic Games\UE_Latest\Engine\Plugins\Marketplaceand copy and paste the plugin to your “Plugins” folder

  4. Right click on you .uproject and generate visual studio project file

  5. Click your .sln and build your project target

  6. Start your project

  7. Enable it in your project’s plugins by Edit->Plugins->GCC

Engine Setup

  1. Start your Project

  2. Enable it in your project’s plugins by Edit->Plugins->GCC

Download the plugin from the

Unreal Engine’s Marketplace
Unreal Engine’s Marketplace